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Rixels: Towards Secure Interactive 3D Graphics in Engineering Clouds

  • Christian Altenhofen*
  • , Andreas Dietrich
  • , André Stork
  • , Wolf-Dietrich Fellner
  • *Corresponding author for this work

    Research output: Contribution to journalConference articlepeer-review

    Abstract

    Cloud computing rekindles old and imposes new challenges on remote visualization especially for interactive 3D graphics applications, e.g., in engineering and/or in entertainment. In this paper we present and discuss an approach entitled 'rich pixels' (short 'rixels') that balances the requirements concerning security and interactivity with the possibilities of hardware accelerated post-processing and rendering, both on the server side as well as on the client side using WebGL.
    Original languageEnglish
    Pages (from-to)25-43
    Number of pages19
    JournalIPSI BgD Transactions on Internet Research
    Volume12
    Issue number1
    Publication statusPublished - 2016

    Fields of Expertise

    • Information, Communication & Computing

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