3D Depth Experience in VR from Monocular Video

Christoph Nickas*, Philipp Fleck, Thomas Kernbauer, Clemens Arth

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference paperpeer-review

Abstract

Virtual Reality (VR) lives from the experience of diving into a world which is perceived as a three-dimensional environment. Regular two-dimensional video materials captured in the real world are only partially suitable to convey the real feeling of presence in VR. This paper describes the design and implementation of a 3D effect on a video in VR through the use of only a single monocular video as input. This is realized through a monocular depth estimation algorithm, which pre-processes the video and extracts depth information, creating a corresponding depth map video. An application running on a VR headset uses this depth map to create the 3D effect through projecting the video onto multiple spheres at different sizes and distances from the viewer, depending on the corresponding depth value. We describe the entire process and show a few examples, analyzing the individual algorithmic steps.

Original languageEnglish
Title of host publicationProceedings - 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2025
PublisherIEEE
Pages368-375
Number of pages8
ISBN (Electronic)9798331514846
DOIs
Publication statusE-pub ahead of print - 24 Apr 2025
Event2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2025 - Saint-Malo, France
Duration: 8 Mar 202512 Mar 2025

Publication series

NameIEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)

Conference

Conference2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2025
Country/TerritoryFrance
CitySaint-Malo
Period8/03/2512/03/25

Keywords

  • Artificial Intelligence
  • Depth Estimation
  • Monocular Video
  • Virtual Reality

ASJC Scopus subject areas

  • Media Technology
  • Computer Graphics and Computer-Aided Design
  • Computer Science Applications
  • Human-Computer Interaction

Fingerprint

Dive into the research topics of '3D Depth Experience in VR from Monocular Video'. Together they form a unique fingerprint.

Cite this